Card Spotlight: Anemone

In this article, I’ll be putting the spotlight on the Aqua cards, “Aqua Vitality/Aquaponics.” This card spotlight is a bit special because I’ll be covering two cards in one article.  

Aqua Vitality

As of November 2021, these cards have 80 base damage, 35 shields, and costs 1 energy. It also heals the user for 50 HP for every Anemone part they possess (maximum of 2).

You can check out all of Axie Infinity’s cards here:

Axie Infinity Card List

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How Is Anemone Used?

Anemone cards don’t deal a lot of damage compared to the other Aqua cards. However, they heal the user for 100 HP if they have both the “Anemone” parts.

Players typically use these cards defensively, preferring to attack second in order to heal any possible damage they might sustain.

What Kind of Axies/Teams Use Anemone?

Most Aqua Axies can use it, but the ones I see the most (with great success) are Axies that use them with Angry Lam

Angry Lam

These Axies usually have Angry Lam and two “Anemone” parts. As for the tail, they usually have Tail Slap for the added energy gain.

As I’ve previously mentioned, the Axies that use this build should attack second so they can heal up after taking damage. This is why players often look for impure Aqua Axies (Plant ears or eyes) so they aren’t the first to attack.

This card combination allows the user to activate the effect of Angry Lam and heal up afterward, preventing them from staying in low HP. This strategy lets them effortlessly output insane amounts of damage in the 1v1, while also providing high shields and healing. 

Pros and Cons of the Anemone Card


  • has high shields and healing
  • useful in outlasting enemy Axies


  • lackluster if the user only has 1 Anemone part
  • deals relatively low damage

Anemone Card Synergies

  • Aqua Vitality/Aquaponics
  • Anemone cards work well with each other because of their effects
  • Angry Lam
  • Because Angry Lam’s effect required the user’s HP to be below 50%, using Anemone cards to heal back up is a good strategy
  • Tail Slap
  • These cards have relatively low damage, having Tail Slap could compensate for the lack of damage by letting you play another card, and because this specific build is energy-hungry
  • Upstream Swim
  • You can also use Upstream Swim if you want to outspeed certain enemies at the expense of the extra energy gain, or if you plan to run an AAP team composition with the midline Aqua already having Tail Slap

You can check out these articles to view more on this card’s Axie body parts:

Axie Infinity ALL Body Parts List

Axie Infinity Horn Body Parts List

Axie Infinity Back Body Parts List

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